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Nekar Xenos <j-p### [at] citywalk co za> wrote:
> Does anyone have a macro that could take the co-ordinates of all the
> points in an object and replace them with blobs?
I've done something like this before...I just used eval_pattern with
the object pattern to determine if a point was inside the object, and
if so, placed a blob component at that point.
> I've figured that would be quite a good way of making rounded
> edges. CSG's would probably be a problem, unless there was a macro
> that could convert CSG's (or anything else) to polygons.
It worked fairly well for rounded text, but if you want just slight
rounding of edges, you will require a huge number of blob components
to get smooth results, and the rendering will be quite slow. A better
bet would be to use macros to produce various primitive shapes, such
as rounded boxes, cylinders, etc...
CSG is no problem, though.
--
Christopher James Huff - chr### [at] mac com
Home Page: http://homepage.mac.com/chrishuff/
POV-Ray TAG e-mail: chr### [at] povray org
POV-Ray TAG web site: http://tag.povray.org/
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